Kane awakens to find that he has crashed in the middle of a battle between the Strogg, the alien race that inhabits Stroggos, and separate Marine squads. This shot sends Kane hurtling towards Stroggos, and crashing moments later. However, partway through the flight, the ship is shot down by an anti-air gun. It starts out with Corporal Matthew Kane and his fellow marines of Rhino Squad, heading towards Stroggos while in a drop ship. The story of Quake 4 starts off shortly after the ending of Quake II's main campaign, with the second wave of Human invaders moving in on the planet Stroggos after the death of the Makron. The game was developed by Raven Software in collaboration with id Software (who supervised the development of the game) and was published by Activision, and later, by Bethesda Softworks. The initial release of the Xbox 360 version contained a second disc containing the same videos, as well as an Xbox 360 port of Quake II with nine zero-point achievements. The PC version had a DVD Collector's Edition containing a second disc with making of videos and a copy of Quake II and its expansions. The game is also known for its long and frequent loading times. The Xbox 360 version was criticized for its shaky framerate, muddy textures, and some difficulty running the game's key events, while the PC version on a properly equipped machine did not suffer from these flaws and several of the games issues were also patched on the PC version whereas no patches were developed or released for the 360 release. The two game versions were quite different in performance. The game was also released on PC on October 18th 2005. Theeere it is.Ĭheck in with our Quake 4 pages for more detailum.Quake 4 is a direct sequel to Quake II, and was one of the first launch games on the Xbox 360 Console. If one wanted to get a "fired" comment slapped on the end of the paragraph. Typically id Software CEO Todd Hollenshead had something to belt out about the game's completion, declaring, "Quake is dialing it up to 4.0 on the Richter Scale with this new chapter in Earth's war against the Strogg." We'll be raving about it for years apparently. The game's multiplayer mode, not to be confused with Enemy Territory: Quake Wars - the Doom III engine multiplayer title in development at Splash Damage - has been influenced by Quake 3 Arena and features bounce pads as well as rocket and grenade jumping. Players will team up with squad-mates as well as fighting on their own and will also be able to command various vehicles. Quake 4 picks up at the end of Quake II - the last true single-player Quake title - with players taking on the role of Rhino Squad marine Matthew Kane as he lands with his squad on the rather unpleasant world of Stroggos, where nasty cybernetic horrible-men stalk the land spewing laser-crap out of their arms and so forth. Indeed, with X05 taking place today and tomorrow in Amsterdam (have we rammed that home enough yet?), we may even see its release date confirmed late on tonight.Īlthough Activision UK has yet to officially confirm a release date, many retailers on this side of the Atlantic are quoting a late October date and that would be in-keeping with id's usual determination to launch it games as near as possible to simultaneously worldwide. The fourth instalment in the FPS series has been in development at Raven Software under series creator id's supervision and is also due out on Xbox 360 later this year. The PC version of Quake 4 is finished and will be released in the US on October 18th, id Software and publisher Activision announced today.
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